Projects


The Building Ornamentation Toolkit (BOT) is a series of software applications that I am developing as part of my research with Minneapolis Art on Wheels. These tools enable artists to project dynamic 3D geometry onto building facades. The first application in the series, Shelves, projects 3D forms and has a variety of animation capabilities. Shelves is currently in the testing phase and will be released free and open source as part of the Minneapolis Art on Wheels suite of technologies.
Other applications built on this platform are currently in the development phase and include tools for producing algorithmic facade decoration, facade-scale interactive games, and more.

Complexity Machine 1

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Complexity Machine 1 (CM1) is my thesis project for the Master of Architecture program at the University of Minnesota. The software simulates emergent behavior such as flocking and swarming and produces three dimensional form based on these movements. This is a speculative project looking into the form-making potential of complex simulation and is part of an on-going effort to create a more general framework for producing form with emergent rule sets. See the video and thesis document below for more details.


Introduction to Complexity Machine 1 from Aaron Westre on Vimeo.


Some images from the CM1 project

Download the software (source included): Linux Mac Windows

Download the masters thesis Complexity Machine 1: Drawing 3D Form with Behavioral Simulation for free at lulu.com.

Download or buy at lulu.com

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